Skylark wrote:
> Hi David,
> 
> 
> > I was looking at how you modified that ScreenCaptureHandler. I was just 
> > wondering if anyone has tried to make a video capture handler yet?
> > 
> 
> At work we've done video output using ffmpeg and the 
> ScreenCaptureHandler. We derived a 
> ScreenCaptureHandler::CaptureOperation that passes the captured frames 
> to ffmpeg to be encoded into a video.
> 
> J-S
> -- 
> ______________________________________________________
> Jean-Sebastien Guay    
> http://www.cm-labs.com/
> http://whitestar02.webhop.org/
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> 
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Yea! That’s similar to what I had in mind.

Capture it to a loop buffer (file or memory), then convert the images from the 
back of the loop, forward and save them as a image sequence. 

That way, the capture function can run at its pace and the converter function 
can run at it's own slower pace. 

I crammed a sequence of bmp files and maid an avi movie file way back when I 
was learning to do animation with a digital camera on windows 3.1 platform. 

Yep! All that art school and its funny how I wound up hacking code for a 
living!   |-) 

I guess, that the concept hasn't changed all that much! Right? Sequence one 
image after another in a file and you have your basic raw movie!

D Glenn

------------------------
D Glenn (a.k.a David Glenn) - Join the Navy and See the World ... from your 
Desk!

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=26470#26470





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