Hi all, I found several ressources(*) about static linking but didn't found an answer to my question: can I combine "dynamic OSG/OT" + "dynamic OSG plugins" + "static custom (= user) plugins"? If yes, how?
I tried to compile my plugins as static, and add USE_OSGPLUGIN(myReaderWriterExtention1) USE_OSGPLUGIN(myReaderWriterExtention2) to my main exe, but got linker errors (symbols in osgDB defined multiple times). I also tried to remove these lines, but could not have working ReaderWriters. Any idea? Thanks. Config: Win32/MSVC9 - OSG trunk (*) Found ressources: http://forum.openscenegraph.org/viewtopic.php?p=22750 http://forum.openscenegraph.org/viewtopic.php?t=4203&highlight=static+linking http://www.openscenegraph.org/projects/osg/wiki/Community/Tasks/Win32StaticLink Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

