Hi all,

I found several ressources(*) about static linking but didn't found an answer 
to my question: can I combine "dynamic OSG/OT" + "dynamic OSG plugins" + 
"static custom (= user) plugins"? If yes, how?

I tried to compile my plugins as static, and add
USE_OSGPLUGIN(myReaderWriterExtention1)
USE_OSGPLUGIN(myReaderWriterExtention2)
to my main exe, but got linker errors (symbols in osgDB defined multiple times).

I also tried to remove these lines, but could not have working ReaderWriters.

Any idea?
Thanks.

Config: Win32/MSVC9 - OSG trunk

(*) Found ressources:
http://forum.openscenegraph.org/viewtopic.php?p=22750
http://forum.openscenegraph.org/viewtopic.php?t=4203&highlight=static+linking
http://www.openscenegraph.org/projects/osg/wiki/Community/Tasks/Win32StaticLink

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/
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