Hi Robert,

Thanks for your answer... Well, is there a conflict when implementing a brand 
new file format (= not overwriting those in OSG)? I thought mixing was possible.

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/

----- "Robert Osfield" <robert.osfi...@gmail.com> a écrit :

> Hi Sukender,
> 
> On Tue, Apr 6, 2010 at 10:15 AM, Sukender <suky0...@free.fr> wrote:
> > Hi all,
> >
> > I found several ressources(*) about static linking but didn't found
> an answer to my question: can I combine "dynamic OSG/OT" + "dynamic
> OSG plugins" + "static custom (= user) plugins"? If yes, how?
> 
> I can't see how this would work as it seems to be there would be a
> conflict between what version of core libraries that the dynamic vs
> static plugins would need to link to.
> 
> If you want dynamic linking then use it everywhere.
> 
> Robert.
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