Hi Robert, Thanks for your answer... Well, is there a conflict when implementing a brand new file format (= not overwriting those in OSG)? I thought mixing was possible.
Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ ----- "Robert Osfield" <robert.osfi...@gmail.com> a écrit : > Hi Sukender, > > On Tue, Apr 6, 2010 at 10:15 AM, Sukender <suky0...@free.fr> wrote: > > Hi all, > > > > I found several ressources(*) about static linking but didn't found > an answer to my question: can I combine "dynamic OSG/OT" + "dynamic > OSG plugins" + "static custom (= user) plugins"? If yes, how? > > I can't see how this would work as it seems to be there would be a > conflict between what version of core libraries that the dynamic vs > static plugins would need to link to. > > If you want dynamic linking then use it everywhere. > > Robert. > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org