Hi Paul,

I'm working on extact the same issue! My plan was to finish my cluster 
implementation and then discuss with the community if some parts could be 
reused to add cluster functionality to osg something like "osgCluster".

At first I tried to use boost::asio for my project, because the usage seems 
quite simple and it has great features (e.g. sending my serializeed stream over 
network would be only some lines of code), but I did'nt managed to get 
boost::asio compiling with my osg application. Maybe you have a solution?

At the moment I use my own udp implementation.





Thank you!

Cheers,
Torben

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=26775#26775





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