Hi,

On 15/04/10 08:33, J.P. Delport wrote:
Hi,

On 14/04/10 18:50, Torben Dannhauer wrote:
Hi Delport,

I'm a bloody beginner using boost, so I tried to compile it myself
(failed) and to install/use prebuild packages for VC 2005 (also failed).

Finally, after a full week of disappointment I stopped this approach
and implemented my own simple upd transmission.

In linux, I think it is simple, just installing boost and it's dev
package.
How to start in windows? compile it myself? Or should I use
precompiled packages? Do you have a tutorial?

On Debian/Ubuntu we just install the -dev packages. On Windows we use
the installer from here:

http://www.boostpro.com/download

AFAIR the installer just downloads some precompiled libs for a specific
VS version.

Another thing... The precompiled Win libs have some really long and convoluted names. To avoid having to type this into VS, we use CMake's find_package, e.g.:

SET(Boost_USE_STATIC_LIBS ON)
SET(Boost_USE_MULTITHREADED ON)
SET(Boost_ADDITIONAL_VERSIONS "1.40" "1.40.0")
FIND_PACKAGE(Boost 1.40.0 REQUIRED COMPONENTS thread system)

rgds
jp


rgds
jp


Thank you!

Cheers,
Torben

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=26793#26793





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org



--
This message is subject to the CSIR's copyright terms and conditions, e-mail legal notice, and implemented Open Document Format (ODF) standard. The full disclaimer details can be found at http://www.csir.co.za/disclaimer.html.

This message has been scanned for viruses and dangerous content by MailScanner, and is believed to be clean. MailScanner thanks Transtec Computers for their support.

_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to