Hi Allen,

sorry to disappoint you, but I still haven't found a solution yet. I admit that 
I haven't spent much time on this, but currently I am thinking that there is a 
problem in the osg main core code. I tried already several things. I was able 
to achieve that on resizing all the texture sizes of the units get changed, but 
still I get same output errors as previously posted.

My suspicion is raised on the osg viewer's code base where the frame buffer 
objects of a camera get rebuild. I think that something goes wrong there, but I 
am still not sure. 

I have this issue on my agenda for the next release of osgPPU, so sooner or 
later I will try to solve it. If you find a solution for this problem (please 
use svn version of osgPPU) then we all would be very appreciated :)


Cheers,
Art

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http://forum.openscenegraph.org/viewtopic.php?p=26870#26870





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