Hi Roman,

Do you mean the non VBO surface in the VBO branch works? or the VBO
version in the branch?

Kim


On 23 April 2010 12:49, Roman Grigoriev <[email protected]> wrote:
> Hi,
> on fedora 12 x86 with latest nvidia with fftw3f I see perfect surface with 
> experimental VBO branch,  but in this bug is still present when I try to 
> compile from svn/trunk directory.
>
> Thank you!
>
> Cheers,
> Roman
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=27206#27206
>
>
>
>
>
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