Sorry, what I mean is are you using the --vbo flag or not? Or does it work fine with both?
Cheers. Kim. 2010/4/26 Roman Grigoriev <[email protected]> > I simply compile vbo branch from /branches/osgOcean-VBO and oceanexample > works fine. > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Kim Bale > Sent: Saturday, April 24, 2010 2:16 AM > To: [email protected] > Subject: Re: [osg-users] [osgOcean] osgOcean linux bug disappeared with VBO > > Hi Roman, > > Do you mean the non VBO surface in the VBO branch works? or the VBO > version in the branch? > > Kim > > > On 23 April 2010 12:49, Roman Grigoriev <[email protected]> wrote: > > Hi, > > on fedora 12 x86 with latest nvidia with fftw3f I see perfect surface > with > experimental VBO branch, but in this bug is still present when I try to > compile from svn/trunk directory. > > > > Thank you! > > > > Cheers, > > Roman > > > > ------------------ > > Read this topic online here: > > http://forum.openscenegraph.org/viewtopic.php?p=27206#27206 > > > > > > > > > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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