Sorry, what I mean is are you using the --vbo flag or not? Or does it work
fine with both?

Cheers.

Kim.

2010/4/26 Roman Grigoriev <[email protected]>

> I simply compile vbo branch from /branches/osgOcean-VBO and oceanexample
> works fine.
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Kim Bale
> Sent: Saturday, April 24, 2010 2:16 AM
> To: [email protected]
> Subject: Re: [osg-users] [osgOcean] osgOcean linux bug disappeared with VBO
>
> Hi Roman,
>
> Do you mean the non VBO surface in the VBO branch works? or the VBO
> version in the branch?
>
> Kim
>
>
> On 23 April 2010 12:49, Roman Grigoriev <[email protected]> wrote:
> > Hi,
> > on fedora 12 x86 with latest nvidia with fftw3f I see perfect surface
> with
> experimental VBO branch,  but in this bug is still present when I try to
> compile from svn/trunk directory.
> >
> > Thank you!
> >
> > Cheers,
> > Roman
> >
> > ------------------
> > Read this topic online here:
> > http://forum.openscenegraph.org/viewtopic.php?p=27206#27206
> >
> >
> >
> >
> >
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> >
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