I simply compile vbo branch from /branches/osgOcean-VBO and oceanexample works fine.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Kim Bale Sent: Saturday, April 24, 2010 2:16 AM To: [email protected] Subject: Re: [osg-users] [osgOcean] osgOcean linux bug disappeared with VBO Hi Roman, Do you mean the non VBO surface in the VBO branch works? or the VBO version in the branch? Kim On 23 April 2010 12:49, Roman Grigoriev <[email protected]> wrote: > Hi, > on fedora 12 x86 with latest nvidia with fftw3f I see perfect surface with experimental VBO branch, but in this bug is still present when I try to compile from svn/trunk directory. > > Thank you! > > Cheers, > Roman > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=27206#27206 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

