I simply compile vbo branch from /branches/osgOcean-VBO and oceanexample
works fine. 

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Kim Bale
Sent: Saturday, April 24, 2010 2:16 AM
To: [email protected]
Subject: Re: [osg-users] [osgOcean] osgOcean linux bug disappeared with VBO

Hi Roman,

Do you mean the non VBO surface in the VBO branch works? or the VBO
version in the branch?

Kim


On 23 April 2010 12:49, Roman Grigoriev <[email protected]> wrote:
> Hi,
> on fedora 12 x86 with latest nvidia with fftw3f I see perfect surface with
experimental VBO branch,  but in this bug is still present when I try to
compile from svn/trunk directory.
>
> Thank you!
>
> Cheers,
> Roman
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=27206#27206
>
>
>
>
>
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