Hello All,

We'd like to announce the availability of osgScaleViewer, a scalable,
cluster-ready OpenSceneGraph viewer based on the Equalizer parallel
rendering toolkit.

Th integration with Equalizer offers a number of high-level features
to developers searching to develop cluster-based OSG applications,
including, but not limited, to:

- Run-time resource configuration
- Scalable rendering to aggregate multiple GPU's to render a single
  or multiple views.
- Automatic, application-transparent load-balancing of GPU's across
  multiple displays
- Support for fast data distribution based on versioned C++ objects

osgScaleViewer was initially developed by the Computer Graphics and
Multimedia Systems Group, University of Siegen and is now maintained by
the Equalizer core team. Various immersive applications have already
been developed based on this code.

Along with the public release, an accompying White Paper[1] has been
published. osgScaleViewer is part of the Equalizer distribution,
available through subversion [2].


Best,

Stefan.

[1] 
http://www.equalizergraphics.com/documents/WhitePapers/OpenSceneGraphClustering.pdf
[2] svn co https://equalizer.svn.sourceforge.net/svnroot/equalizer/trunk/src

--
http://www.eyescale.ch
http://www.equalizergraphics.com
http://www.linkedin.com/in/eilemann



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