"daniele argiolas" writes: > Thank you, I understand but how can I disable this VC errors? > Are an OSG bug?
You'd better not do that, because they point errors in *your* code. OSG is accesing a node that you might have deleted from the heap. It could work in Release mode because freed memory might not be overwritten and by pure luck the data stays there. But that is undefined behaviour, so the system can allocate new memory over that piece of data anytime. Debug mode makes this clear erasing former data so it's evident what is happening. > Another error that breaks also in NodeCallback function is > "Access violation reading location 0xcdcdcdcd." Again, you have some bugs to remove in your code. -- Alberto _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

