Thank you. I don't understand where is the error because in my program I simply 
call sometimes a removeUpdateCallback(nc) then an addUpdateCallback(nc) over my 
object, where nc is an osgAnimationCallback* object. I never delete my object 
then it's very strange this output.

Can anybody help me?

thanks

This is call stack:
        osg65-osgd.dll!osg::NodeCallback::traverse(osg::Node * node=0x01aba720, 
osg::NodeVisitor * nv=0x019f5f68)  Line 21 + 0x2d bytes C++
        osg65-osgd.dll!osg::AnimationPathCallback::operator()(osg::Node * 
node=0x01aba720, osg::NodeVisitor * nv=0x019f5f68)  Line 251  C++
        
osg65-osgUtild.dll!osgUtil::UpdateVisitor::handle_callbacks_and_traverse(osg::Node
 & node={...})  Line 85 + 0x1c bytes  C++
        osg65-osgUtild.dll!osgUtil::UpdateVisitor::apply(osg::Transform & 
node={...})  Line 57 + 0x1a bytes     C++
        osg65-osgd.dll!osg::NodeVisitor::apply(osg::MatrixTransform & 
node={...})  Line 136 + 0x13 bytes        C++
        osg65-osgd.dll!osg::MatrixTransform::accept(osg::NodeVisitor & 
nv={...})  Line 37 + 0x41 bytes  C++
        osg65-osgd.dll!osg::Group::traverse(osg::NodeVisitor & nv={...})  Line 
62 + 0x25 bytes  C++
        osg65-osgd.dll!osg::NodeVisitor::traverse(osg::Node & node={...})  Line 
191 + 0x1c bytes        C++
        
osg65-osgUtild.dll!osgUtil::UpdateVisitor::handle_callbacks_and_traverse(osg::Node
 & node={...})  Line 86 + 0x25 bytes  C++
        osg65-osgUtild.dll!osgUtil::UpdateVisitor::apply(osg::Group & 
node={...})  Line 56 + 0x1a bytes C++
        osg65-osgd.dll!osg::Group::accept(osg::NodeVisitor & nv={...})  Line 38 
+ 0x41 bytes    C++
        
osg65-osgViewerd.dll!osgViewer::Scene::updateSceneGraph(osg::NodeVisitor & 
updateVisitor={...})  Line 87 + 0x1e bytes   C++
        osg65-osgViewerd.dll!osgViewer::Viewer::updateTraversal()  Line 882     
C++
        osg65-osgViewerd.dll!osgViewer::ViewerBase::frame(double 
simulationTime=1.7976931348623157e+308)  Line 608 + 0xf bytes  C++
        osg65-osgViewerd.dll!osgViewer::ViewerBase::run()  Line 581 + 0x1b 
bytes        C++
        osg65-osgViewerd.dll!osgViewer::Viewer::run()  Line 322 C++
        ARGAME.exe!main()  Line 141 + 0xf bytes C++
        ARGAME.exe!__tmainCRTStartup()  Line 586 + 0x19 bytes   C
        ARGAME.exe!mainCRTStartup()  Line 403   C

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=28820#28820





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