Hi, Think I'm talking about glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ... )
http://www.opengl.org/wiki/Vertex_Buffer_Objects > > I suggest that you make a VBO for your vertices (vertex, normals, texcoords, > perhaps other things) and another VBO for indices (IBO). > Thank you! Cheers, Peter ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=28990#28990 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

