Nick, I didn't get the second solution, anyway I think my case is a little bit particular. I don't need to move the arrow around but it is just part of a cross axes I have to add to the scene. It is fixed under a separate camera. So the transformation you can see as first parameter of createPyramid() method is just to generalize the creation of the three axes (X, Y and Z).
Gianni ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=29338#29338 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

