ah .. ok -Nick
On Wed, Jun 23, 2010 at 11:18 PM, Gianni Ambrosio <ga...@vi-grade.com>wrote: > Nick, I didn't get the second solution, anyway I think my case is a little > bit particular. I don't need to move the arrow around but it is just part of > a cross axes I have to add to the scene. It is fixed under a separate > camera. So the transformation you can see as first parameter of > createPyramid() method is just to generalize the creation of the three axes > (X, Y and Z). > > Gianni > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=29338#29338 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org