Hi, Thank you for the reply! I understand that I need to set the view matrix at each frame and that's exactly what I am going for. However, my problem has been to find out how the model is set up. In other words, where is it placed in terms of camera coordinates? If I am right, from the looks of it, it is placed in the center?
What I am going for is basically this: I want to keep the model "stationary", but move the camera (view matrix) around and capture snapshots of the model from different locations. I want to hard code the view matrices, but I cannot fathom how I can place them. I am used to transforming the object and keeping the camera fixed (OpenGL way). Any suggestions to what I can do? Thank you! Cheers, Ricky ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30009#30009 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

