Hi Igor, You can reuse the source code, but you'll need to publish it under license that the code came with, typically OSGPL in the case of most plugins, but also LGPL and GPL'd plugins are there.
The other route is to use the OSG to load the data and then convert to your own format. The OSG itself kinda uses this approach from some of the image plugins like the GDAL and Quicktime plugins where the 3rd party lib loads a range of formats and we convert this into a OSG native format. Robert. On Sat, Jul 31, 2010 at 12:40 AM, Igor Lebedev <[email protected]> wrote: > Hi, > > Is it ok if i just use some source code of osg in my engine?(like file > importers or some basic functions that require tons of wasted time to > reinvent a bicycle) Should i do credits or something? I know it's free and > open source, but who knows... > > I've just achieved major compatibility problem of osg. OSG's structure is > incompatible with my brain. > > Thank you! > > Cheers, > Igor > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=30441#30441 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

