Hi, My question may be obvious but I can't figure it out. Here's my problem:
I have a (rig)geometry, with a vertexArray, a normalArray, and a colorArray (bind per vertex). Somewhere else in my code, I keep pointers to some of those values (a subset of vertices, a part of my geometry). When I modify a vertex or a normal by thoses pointers, my geometry get updated as expected. But when I modify a color, nothing happens !! What am I missing ? Thank you! Cheers, Emilie ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30938#30938 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

