Hi, Well I was sort of hoping I could get away without constructing camera matrix, as it involves "a bit" of computation.
If there is no quick and easy way to do it, I will just have to skip it (it is not that important for my project, as it is for debugging purposes). Thank you! Cheers, Dženan ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31117#31117 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

