Hi,

I am having trouble figuring out how I can get the list of triangles (vertices) 
that make up an osg object to use in another algorithm that needs a list of 
triangle vertices that make up the model. (I have seen the models I intend to 
use in osgviewer using the 'w' key and they are made up of only triangles.

So if I am using either a .osg model or a model loaded through 
osgDB::readNodeFile(...), I would like to store in memory the list as above. 

I was hoping to get some tips on how I can start approaching this. (I hope I 
have been able to explain my problem clearly enough)

Thank You

Sincerely,
Sanat.

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http://forum.openscenegraph.org/viewtopic.php?p=31163#31163





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