Robert,
You are right, although vector<bool> is slow, it is apparently not the 
bottleneck. In my case, the bottleneck was basically, a deep and complex 
hierarchy of "osg::Switch" groups.

I did  some frame rate testing, replace all the osg::Switch with osg::Group, 
then frame rate tested again. There was only a minor difference. The hierarchy 
is the issue, not the presence of the osg::Switch

Still, this is a bit like the _SECURE_SCL=0/1 issue on Windows - a performance 
problem possibly waiting to bite someone.

Andrew

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