----- "Licheng Zhang" <[email protected]> a écrit : > Hi, > I encountered the same problem in > http://forum.openscenegraph.org/viewtopic.php?t=4527 > according to robertosfield's suggestion. > > In terms of manually forcing the discard of all the GL handles you can > > do a scene->releaseGLObjects() and then a osg::discardAllGLObjects(); > > This is for svn/trunk & 2.9.6 but for prior versions you'll need to > call osg::discardAllDeletedGLObejcts() as the discardAllGLobjects() is > > a recent addition. > > why can't I use osg::discardAllDeletedGLObejcts()?
Because it looks like a typo and the real function should be use osg::discardAllDeletedGLObjects() -Fred _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

