Hi, Werner, it turns out that my problem was the usage of plain pointers instead of smart pointers.
Cheers, Dženan ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31682#31682 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

