Sorry for the confusion - I ment to say the SharedStateManager. I should have mentioned (in my original post) that I already merged the SharedStateManager from the trunk into v2.8.2. Fortunately, the changes were easy to merge but did not resolve the problem.
I'm trying to figure out a way to determine what's the difference between loading the FLT model myself using readNode() and loading it through the DatabasePager. In both cases, I run the SharedStateManager process and the optimizer process (via the readNode callback). I will continue isolating the problem, but not sure how far I can go. Regards, ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31832#31832 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

