On Thu, Sep 30, 2010 at 9:12 AM, Robert Osfield
<[email protected]> wrote:
> osg::State in svn/trunk and later 2.9.x series has support for
> assigning a osg_ModelViewProjectMatrix, when you build for GL 3 or
> GLES 2 it'll use this by default.  You can switch this on via:
>
>  state.setUseModelViewAndProjectionUniforms(true);

Forgot to mention the same support is provided for vertex attributes,
this is done by aliasing GL2 standard vertex attributes to osg_
versions:

  state.setUseVertexAttributeAliasing(true);

This is also set by default when using GL3/GLES2, where
OSG_GL_FIXED_FUNCTION_AVAILABLE Cmake var is set to FALSE.

Robert.
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