You can use a Camera post draw callback (setPostDrawCallback) or you can use render bins (setRenderBinDetails). Search the newsgroup or OSG source for more info. You might also need to deal with the depth buffer.
   -Paul

On 10/7/2010 10:22 AM, lucie lemonnier wrote:
Hi,

How to render a node in my scene always last?
I want this object is over the other objects in my scene.
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