Cheers Stephan

I'll give this a quick try and if it doesn't work I'll make a simple example
to send you.
Also your changes for the git were all fine other then I still need to use
the screen mode size not bounds size to get the proper resolution. I'm
wondering if it's an OS version issue or an IPad specific issue. I've got a
changed file to send you and also a slightly changed IPhoneWindow file that
adds the defines so gles 2 works properly.

Cheers
Tom

On 20 October 2010 17:47, Stephan Huber <[email protected]> wrote:

> Hi Tom,
>
> Am 20.10.10 17:53, schrieb Thomas Hogarth:
> > To save me a little time would you mind explaining to me how the FBOs are
> > binded to the current context? I.e. is it something the Viewer needs to
> > handle, as I don't see platform specific implementations of FBOs
>
> perhaps all you have to do is this:
>
> replace "#define LOAD_FBO_EXT .." in FrameBufferObject.cpp (around line 42)
>
> with
>
> #if defined(OSG_GLES1_AVAILABLE)
>        #define LOAD_FBO_EXT(name) setGLExtensionFuncPtr(name, (#name), (
> std::string(#name)+std::string("OES") ).c_str() )
> #else
>        #define LOAD_FBO_EXT(name) setGLExtensionFuncPtr(name, (#name), (
> std::string(#name)+std::string("EXT") ).c_str() )
> #endif
>
> Do you have a simple demo cpp to test this issue?
>
> cheers,
> Stephan
>
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