Hi,

Am 22.10.10 05:47, schrieb Thomas Hogarth:
> I'm gonna continue digging but would really appreciate if you could lend a
> hand. Once this is working I think we have the full set of features I
> commonly use in OSG all working for IPhone.

I tried some stuff to get FBOs working on the iPhone, but I did not
succeed (tried only ES 1.1). I think, there's a tiny little bit missing
to get it working ... Perhaps it has something to do with glDrawBuffers
not available on OpenGL ES.


Did you get it working?

cheers,
Stephan
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