Hi, Am 22.10.10 05:47, schrieb Thomas Hogarth: > I'm gonna continue digging but would really appreciate if you could lend a > hand. Once this is working I think we have the full set of features I > commonly use in OSG all working for IPhone.
I tried some stuff to get FBOs working on the iPhone, but I did not succeed (tried only ES 1.1). I think, there's a tiny little bit missing to get it working ... Perhaps it has something to do with glDrawBuffers not available on OpenGL ES. Did you get it working? cheers, Stephan _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

