Hi,

Am 28.10.10 10:34, schrieb Dario Minieri:
> Someone else has a similar experience about fbx files from C4D?

we ditched FBX for C4D export completely, because we had missing
geometries / vertices, wrong animations, etc. And the culprit was
cinema4d, because even the FBX-viewer for Quicktime couldn't display the
geometries and animations exported from cinema (we tried 10 and 11.5).

We switched to 3ds for the geometries and invented a custom format for
the animations (our animation-system is not osgAnimation-based), we
transferred keyframes and values by hand... Fortunately the animations
were rather simple.

Cinema4D is a piece of *** if you ask me. I am still looking for an
alternative on Mac OSX (sorry blender, can't wrap my head around you)


Just my 2 cents,
Stephan
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