Yes I know, but I won't to use the CompositeViewer. Because I will use this 
feature in the gtk embedded viewer.

Cheers

Martin


-------- Original-Nachricht --------
> Datum: Wed, 03 Nov 2010 10:13:24 -0400
> Von: "Jean-Sébastien Guay" <[email protected]>
> An: OpenSceneGraph Users <[email protected]>
> Betreff: Re: [osg-users] How can I calculate a matrix via a MatrixManipulator

> Hi Martin,
> 
> > Maybe my problem declaration is unclear. Sorry about this. The goal is I
> doesn't want to set the camera (master camera) of the viewer. That do the
> CameraManipulator. I want use the Matrix (or inverse matrix) to set the
> view matrix of another camera. I have 4 cameras (viewports) and I want change
> only the camera of one viewport.
> >
> > Is this an better explanation? I hope so.
> 
> Are you using CompositeViewer with multiple Views? Each view has its own 
> camera, and can have different camera manipulators. So when you 
> manipulate the camera in one view it won't affect other views.
> 
> You can always call getInverseMatrix() yourself on the manipulator and 
> then pass that matrix to the camera you want to manipulate, 
> CompositeViewer and CameraManipulators are designed to do this for you.
> 
> J-S
> -- 
> ______________________________________________________
> Jean-Sebastien Guay    [email protected]
>                                 http://www.cm-labs.com/
>                          http://whitestar02.webhop.org/
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

-- 
GRATIS! Movie-FLAT mit über 300 Videos. 
Jetzt freischalten unter http://portal.gmx.net/de/go/maxdome
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to