On 11/3/2010 1:22 PM, Matt Caron wrote: > The OSG format appears to hold model and texture data. I'm looking for a > file format which is used exclusively for placing and orienting models in a > scene. For example I could do something like this:
The OSG format supports the ProxyNode entity which allows for external file references within the scene, which is what i think you're asking for. But more power to you if you want to implement a loader for another existing format. -- Chris 'Xenon' Hanson, omo sanza lettere. [email protected] http://www.alphapixel.com/ Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. Contracting. "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

