Greetings all!

I was wondering if there is any OpenGL version checks and/or OpenGL extension 
testing that goes on in the background in OSG.

I'm having a problem that while using a GeForce 7800 card (that uses OpenGL 
2.0) that some of my models come up half way alpha channeled at times. I don't 
have anything that changes that part of the color in the code. I go to the card 
that I'm developing with, a GeForce 8600 card (that uses OpenGL 2.1) and I 
don't have the problem. 

Is there some issues that come up when you use OpenGL 2.0?

I know that we are talking about the difference between 4 year old and 5 year 
old cards and the easy answer would be "Get a Newer Card, Dummy", but I have to 
get a handle of what is going on to explain to my bosses what is going on!
... 

Thank you!
D Glenn

------------------------
D Glenn (a.k.a David Glenn) - Join the Navy and See the World ... from your 
Desk!

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=33470#33470





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