Greetings all! I was wondering if there is any OpenGL version checks and/or OpenGL extension testing that goes on in the background in OSG.
I'm having a problem that while using a GeForce 7800 card (that uses OpenGL 2.0) that some of my models come up half way alpha channeled at times. I don't have anything that changes that part of the color in the code. I go to the card that I'm developing with, a GeForce 8600 card (that uses OpenGL 2.1) and I don't have the problem. Is there some issues that come up when you use OpenGL 2.0? I know that we are talking about the difference between 4 year old and 5 year old cards and the easy answer would be "Get a Newer Card, Dummy", but I have to get a handle of what is going on to explain to my bosses what is going on! ... Thank you! D Glenn ------------------------ D Glenn (a.k.a David Glenn) - Join the Navy and See the World ... from your Desk! ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=33470#33470 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

