Well, I have some Good news and bad! It seems that I needed to add two lines to the 1D texture: setWrap and setFilter. I guess that I got away from having to set it on my OGL 2.1 cards, but I got caught using the OGL2.0 cards.
Bad News: I'm getting another error with the same card loading a model. The texture is not loading and it's complaining about the textures are not at the power-of-two dimensions (a.k.a magic number error, for all to old SGI people out there)! Gee, I just read the spec for OGL 2.0 and it says on Appendix I, part 3 that: "The restriction of textures to power-of-two dimensions has been relaxed for all texture targets, so that non-power-of-two textures may be specified without generating error." O.K. Khronos and NVidia, What gives? D Glenn ------------------------ D Glenn (a.k.a David Glenn) - Join the Navy and See the World ... from your Desk! ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=33549#33549 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

