robertosfield wrote: > Hi Peter, > > There really isn't anything we can comment on without an example file > that reproduces the problem. Without a problem test model the next > best thing would be a stack trace of the crash. > > Thanks, > Robert. > > On Sat, Nov 6, 2010 at 5:30 PM, Peter Bear <> wrote: > > > Hi, I have been trying to convert some files over to AC3D format using > > osgconv from the .osg file format. In the process, I have found that both > > the latest trunk, and 2.8.3 both segfault when trying to convert to AC3D. I > > have confirmed this with both Linux and Windows, and it appears to be > > something to do with the AC3D plug in. Does anyone know what may be causing > > this? > > > > Thanks! > > > > Cheers, > > Peter > > > > ------------------ > > Read this topic online here: > > http://forum.openscenegraph.org/viewtopic.php?p=33556#33556 > > > > > > > > > > > > _______________________________________________ > > osg-users mailing list > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > osg-users mailing list > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > ------------------ > Post generated by Mail2Forum
I found what was causing it actually. For some reason, if the textures referenced by the model are not in the same folder as the OSG file you are converting, it segfaults. Once I figured that out however, and got it to stop segfaulting, it wound up scrambling the model in the AC3D file. I'll find out whether or not I'm able to up the file separately, however because the guy who was making our models for us vanished (the reason why I'm trying to convert the existing OSG files to something we can modify in 3d tools). I would post them up, however I need to request permission to redistribute them from the author. Luckily his E-Mail address is in the copying notice, so I'm trying to contact him immediately in an effort to get this done and sorted. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=33600#33600 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

