robertosfield wrote:
> Hi Peter,
> 
> On Tue, Nov 9, 2010 at 2:48 AM, Peter Bear <> wrote:
> 
> > I found what was causing it actually. For some reason, if the textures 
> > referenced by the model are not in the same folder as the OSG file you are 
> > converting, it segfaults. Once I figured that out however, and got it to 
> > stop segfaulting, it wound up scrambling the model in the AC3D file.
> > 
> 
> 
> Excellent, this should help pinpoint the problem, or at least the
> first of the problems...  Do you have a stack trace for the crash?
> 
> Could you try tweaking one of the OSG examples to see if you can
> reproduce the problem, i.e take cow.osg and then placing the image
> file in a new directory,
> 
> Robert.
> _______________________________________________
> osg-users mailing list
> 
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> 
>  ------------------
> Post generated by Mail2Forum


I'll work on the example files, however for now, here's the file in question 
that gets scrambled, along with all the files it should depend on. I manged to 
get the authors permission to redistribute the work for non-commercial purposes 
only.

The files in question:

http://www.mediafire.com/?fwdctwndoc65el8

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=33634#33634





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to