robertosfield wrote: > Hi Peter, > > On Tue, Nov 9, 2010 at 2:48 AM, Peter Bear <> wrote: > > > I found what was causing it actually. For some reason, if the textures > > referenced by the model are not in the same folder as the OSG file you are > > converting, it segfaults. Once I figured that out however, and got it to > > stop segfaulting, it wound up scrambling the model in the AC3D file. > > > > > Excellent, this should help pinpoint the problem, or at least the > first of the problems... Do you have a stack trace for the crash? > > Could you try tweaking one of the OSG examples to see if you can > reproduce the problem, i.e take cow.osg and then placing the image > file in a new directory, > > Robert. > _______________________________________________ > osg-users mailing list > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > ------------------ > Post generated by Mail2Forum
I'll work on the example files, however for now, here's the file in question that gets scrambled, along with all the files it should depend on. I manged to get the authors permission to redistribute the work for non-commercial purposes only. The files in question: http://www.mediafire.com/?fwdctwndoc65el8 ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=33634#33634 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

