Hi Robert and Peter, For your information, I test with the model, too, and get the same result as Robert does. The model is loaded incorrectly, but not crash. The ac format even fails to convert and read a simple sykdome.osg (with a texture), but it successes with cessna.osg (without texture). Maybe the texture and material handling functionalities are not well written at present.
Cheers, Wang Rui 2010/11/10 Robert Osfield <[email protected]>: > Hi Peter, > > Thanks for posting the model. I don't personally know anything about > the the ac format, and am not the author of the plugin so hopefully > others a bit more knowledgeable about this specific plugin will be > able to dive in. > > I have tried a couple of different combinations of usage of osgconv > but don't get a crash, could you provide details of the steps I'd need > to take to recreate the crash. While I don't get the crash I do get a > .ac model that clearly is a rather "loose" resemblance of the original > model. > > As I'm not familiar with the ac plugin or the format I can't say how > much is possible to convert form OSG to AC3D format, I'd suspect the > OSG itself is a richer format that will support features that there is > no mapping for so it may not be possible to reproduce the model > perfectly. > > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

