Hi Robert and Peter,

For your information, I test with the model, too, and get the same
result as Robert does. The model is loaded incorrectly, but not crash.
The ac format even fails to convert and read a simple sykdome.osg
(with a texture), but it successes with cessna.osg (without texture).
Maybe the texture and material handling functionalities are not well
written at present.

Cheers,

Wang Rui


2010/11/10 Robert Osfield <[email protected]>:
> Hi Peter,
>
> Thanks for posting the model.  I don't personally know anything about
> the the ac format, and am not the author of the plugin so hopefully
> others a bit more knowledgeable about this specific plugin will be
> able to dive in.
>
> I have tried a couple of different combinations of usage of osgconv
> but don't get a crash, could you provide details of the steps I'd need
> to take to recreate the crash.  While I don't get the crash I do get a
> .ac model that clearly is a rather "loose" resemblance of the original
> model.
>
> As I'm not familiar with the ac plugin or the format I can't say how
> much is possible to convert form OSG to AC3D format, I'd suspect the
> OSG itself is a richer format that will support features that there is
> no mapping for so it may not be possible to reproduce the model
> perfectly.
>
> Robert.
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
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