Hi Brad, hi all, Files available at http://sukender.free.fr/pvle/files/vc10/ (All are Windows x64 MSVC10 with Windows SDK 7.1, both release and debug). Help yourself! Warning: these are dumb copies of my directories (less some files, such as .obj, .pdb, ...). If you plan to make a nice repository of binaries, please tell.
Important notes: - If you feel some have to be compiled with options (dynamic, static, another version, etc.), please ask. - I recently found that some libs changed their output directory. I thus updated my CMake finders. Please find my finders in the PVLE SVN trunk, at https://pvle.svn.sourceforge.net/svnroot/pvle/trunk/CMakeModules/ , or browse at http://pvle.svn.sourceforge.net/viewvc/pvle/trunk/CMakeModules/ Versions are: - boost_1_44_0 (dynamic only) - curl-7.21.1 without SSL (dynamic only, with zlib) - freealut-1.1.0 (both static and dynamic) - freeglut-2.6.0 (dynamic only) - freetype-2.4.2 (static only, didn't found dynamic) - jpeg-8b (static only) - png 1.4.3 (dynamic only) - ODE 0.11.1 (dynamic only, single precision only) - ogg SVN rev. 17535 (dynamic only) - OpenAL-Soft GIT rev. 4f81bce800c91bf0676cdff4267ce474d88ebf5a (dynamic only) - osgAudio SVN rev. 67 (dynamic only) - tiff-3.9.4 (static only) - vorbis SVN rev. 17535 (dynamic only) - zlib 1.2.5 (dynamic only) Cheers, Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ ----- "Sukender" <[email protected]> a écrit : > Allright. I'll try doing it ASAP (tomorrow I guess). > > Sukender > PVLE - Lightweight cross-platform game engine - > http://pvle.sourceforge.net/ > > ----- "Brad Christiansen" <[email protected]> a > écrit : > > > Hi, > > > > I certainly am. I am not doing a 64bit build at the moment but it > will > > save me (and others) some time compiling them. If you can get them > to > > me I will package them up and post a link on the osg-wiki. I am not > > sure I will get it done in the next week or as I am off on holidays > on > > Saturday for a week, but I will upload them once I get back if I run > > out of time. > > > > Cheers, > > > > Brad > > > > -----Original Message----- > > From: [email protected] > > [mailto:[email protected]] On Behalf Of > > Sukender > > Sent: Wednesday, 10 November 2010 6:01 PM > > To: OpenSceneGraph Users > > Subject: Re: [osg-users] [build] 3rd party libs and VS 2010 > > > > Hi Brad, > > > > I got some dependencies for VC10 64bits (WinSDK 7.1): > > - curl-7.21.1 without SSL > > - freetype-2.4.2 > > - jpeg-8b > > - lpng143 > > - zlib > > > > And some others: > > - Boost 1.44 > > - freealut-1.1.0 > > - libsquish > > - ode-0.11.1 > > - ogg, vorbis > > - OpenAL-Soft > > > > Interested? > > > > Sukender > > PVLE - Lightweight cross-platform game engine - > > http://pvle.sourceforge.net/ > > > > ----- "Brad Christiansen" <[email protected]> a > > écrit : > > > > > Hi, > > > > > > Ideally this shouldn't be necessary as the cmake find modules > > should > > > be able to find what is needed once you have set the 3rdParty dir > > in > > > cmake. I think I have not structured my dependencies correctly for > > the > > > all to be found. It is on my to-do list to clean up the > dependencies > > I > > > have published, and if necessary modify the 'find module' cmake > > files > > > so they are all automatically detected, but this task never seems > > to > > > rise to the top to the list : ) > > > > > > If anyone has built 64 bit dependencies using VS2010 I am happy to > > > package them up and make them available too. It is also on my > to-do > > > list to publish 64bti binaries but that is another task that never > > > quite seems to get done. > > > > > > Cheers, > > > Brad > > > > > > -----Original Message----- > > > From: [email protected] > > > [mailto:[email protected]] On Behalf Of > > Joel > > > Graff > > > Sent: Saturday, 6 November 2010 8:41 PM > > > To: [email protected] > > > Subject: Re: [osg-users] [build] 3rd party libs and VS 2010 > > > > > > Just as a follow-up (esp. for others who aren't greatly familiar > > with > > > cmake), I discovered that most of my problems getting the various > > > plugins to show up in the generated VS project were solved by > > clicking > > > the "Advanced" checkbox in the upper right of the cmake gui. > > > > > > This exposes a whole bunch more variables for referencing > > libraries, > > > not the least of which are the Freetype libraries. I set the > > > directory paths / lib locations and viola! freetype compiles! > > > > > > Hope it helps save someone else a week of work trying to get OSG > to > > > compile... > > > > > > ------------------ > > > Read this topic online here: > > > http://forum.openscenegraph.org/viewtopic.php?p=33554#33554 > > > > > > > > > > > > > > > > > > _______________________________________________ > > > osg-users mailing list > > > [email protected] > > > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > > > > > > > > > > > DISCLAIMER:--------------------------------------------------------------------------- > > > This e-mail transmission and any documents, files and previous > > e-mail > > > messages > > > attached to it are private and confidential. They may contain > > > proprietary or copyright > > > material or information that is subject to legal professional > > > privilege. They are for > > > the use of the intended recipient only. Any unauthorised viewing, > > > use, disclosure, > > > copying, alteration, storage or distribution of, or reliance on, > > this > > > message is > > > strictly prohibited. No part may be reproduced, adapted or > > transmitted > > > without the > > > written permission of the owner. If you have received this > > > transmission in error, or > > > are not an authorised recipient, please immediately notify the > > sender > > > by return email, > > > delete this message and all copies from your e-mail system, and > > > destroy any printed > > > copies. Receipt by anyone other than the intended recipient should > > not > > > be deemed a > > > waiver of any privilege or protection. Thales Australia does not > > > warrant or represent > > > that this e-mail or any documents, files and previous e-mail > > messages > > > attached are > > > error or virus free. > > > > > > -------------------------------------------------------------------------------------- > > > > > > _______________________________________________ > > > osg-users mailing list > > > [email protected] > > > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > > > > > DISCLAIMER:--------------------------------------------------------------------------- > > This e-mail transmission and any documents, files and previous > e-mail > > messages > > attached to it are private and confidential. They may contain > > proprietary or copyright > > material or information that is subject to legal professional > > privilege. They are for > > the use of the intended recipient only. Any unauthorised viewing, > > use, disclosure, > > copying, alteration, storage or distribution of, or reliance on, > this > > message is > > strictly prohibited. No part may be reproduced, adapted or > transmitted > > without the > > written permission of the owner. If you have received this > > transmission in error, or > > are not an authorised recipient, please immediately notify the > sender > > by return email, > > delete this message and all copies from your e-mail system, and > > destroy any printed > > copies. Receipt by anyone other than the intended recipient should > not > > be deemed a > > waiver of any privilege or protection. Thales Australia does not > > warrant or represent > > that this e-mail or any documents, files and previous e-mail > messages > > attached are > > error or virus free. > > > -------------------------------------------------------------------------------------- > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

