Haha don't worry, I have no doubt it works :) Anyway, there's no hurry I'm just tinkering away with a glass of wine.
I'll come back to this tomorrow. Regards, K. On 27 November 2010 21:39, Jeremy Moles <[email protected]> wrote: > On Sat, 2010-11-27 at 21:33 +0000, Kim Bale wrote: > > Hello again, > > > > > > Yep that fixed osgCairo. > > > > > > However, those changes have broken osgPango. :) > > > > > > You changed the interface for createEmbossedSurface in osgCairo, > > however you forgot to update the reference to it in osgPango. > > > > > > osgCairo::Util::CreateEmbossedSurface is called in Emboss.cpp line 34. > > It's missing the height, ambient, diffuse parameters that you just > > added in osgCairo. I'd add them myself and send it in but I'm unsure > > as to their purpose. > > BAH! :) I have all this fixed at home on my machine with the NVidia > hardware, but I'm cold-committing these changes from WORK on my Intel. > As soon as I get home I'll work this all out and get back to you... > > The documentation for emboss can be found in cairocks.h (it's an > svn:external in osgCairo in the ext/ directory), but it is somewhat > wanting. :) I have to get this all updated for my client anyways, so > just hang in there for a bit and I'll have it all sync'd up. > > IT DOES WORK, though; we got screenshots to prove it. > > > Cheers. > > > > > > Kim. > > > > On 27 November 2010 20:29, Jeremy Moles <[email protected]> > > wrote: > > On Sat, 2010-11-27 at 19:04 +0000, Kim Bale wrote: > > > Hi Jeremy, > > > > > > > > > I thought it was about time I gave osgPango a go, so I > > checked out > > > osgCairo and pango from your googlecode repos. > > > > > > > > > However, I'm having a small issue with compiling osgCairo - > > which I > > > believe is a dependency of osgPango. > > > > > > > > > The build fails on Util.cpp, it says it can't find the > > identifier > > > cairock_create_embossed_surface in Util.cpp line 62. > > > > > > Whoops! Fixed. :) > > > > > I'm building against the the cairo 1.10 source found > > > here: http://www.gtk.org/download-windows.html on win32. > > > > > > I also use the gtk development bundle (for now) on Windows. > > This should > > be fine. > > > > > > > Any hints? > > > > > > > > > Cheers, > > > > > > > > > Kim. > > > > > > > > > > > > On 27 November 2010 15:53, Jeremy Moles > > <[email protected]> > > > wrote: > > > Hey guys, as a result of some very welcome and > > appreciated > > > private > > > funding on osgPango, it now has the ability to > > create > > > rasterized (into > > > the texture atlas) font bevel effects. > > > > > > http://jeremymoles.com/bevel2d.png > > > http://jeremymoles.com/bevel3d.png > > > > > > Features coming along great! Next stop is to squash > > the > > > dependency > > > nightmare on windows by compiling everything > > statically using > > > a custom > > > CMake build for EVERYTHING. Wish me luck... > > > > > > _______________________________________________ > > > osg-users mailing list > > > [email protected] > > > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > > > > > _______________________________________________ > > > osg-users mailing list > > > [email protected] > > > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

