Hi, Am 08.12.10 03:28, schrieb Ted Morris: > Hi, > > I'm a complete newbie with Macs, but I am charged with the task of porting > some apps that ran on Win32/64 on the Mac. In addition, the application lets > students create their own dlls that are then opened interactively to test > simulation solutions and visualize results. > > I looked at some tutorials for bundling OSG apps with Xcode. My issue is that > after I downloaded Xcode it wants MAC OS X 10.6.4 (Snow Leopard) which this > (new! MacBook Pro i5) laptop even after the update is still 10.5!. I am > beginning to wonder if I am better off going with gnu tools instead? Should > I worry about OSG apps and dylibs compiled/linked on the later OS not running > on earlier MAC OS -X versions?
Not sure why your laptop is still on 10.5. After Snow Leopard debuted, all new laptops were delivered with Snow Leopard aka 10.6. There should be a xcode-installer on your system-cd. You can download Xcode 3.1 (which is compatible with Leopard) from http://connect.apple.com/cgi-bin/WebObjects/MemberSite.woa/wo/7.1.17.2.1.3.3.1.0.1.1.0.3.3.3.3.1 (you'll need a developer account on developer.apple.com) There's no problem to built apps on Snow Leopard for older systems, just change the settings in your project-settings file. osg doesn't support 10.4 or older systems. HTH, Stephan _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org