Hi,

I'm a complete newbie with Macs, but I am charged with the task of porting some 
apps that ran on Win32/64 on the Mac.  In addition, the application lets 
students create their own dlls that are then opened interactively to test 
simulation solutions and visualize results. 

I looked at some tutorials for bundling OSG apps with Xcode. My issue is that 
after I downloaded Xcode it wants MAC OS X 10.6.4 (Snow Leopard) which this 
(new! MacBook Pro i5) laptop even after the update is still 10.5!. I am 
beginning to wonder if I am better off going with gnu tools instead?  Should I 
worry about OSG apps and dylibs compiled/linked on the later OS not running on 
earlier MAC OS -X versions?


Thanks for any advice in advance.


Ted

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