Greetings! Just in case or just for grins, I found this page on simulating Depth of Field:
http://screamyguy.net/DepthOfField/index.htm as far as focal length, there is many calculations that you can use for OpenGL - check out some of the gaming jernals! That's my two cents worth! I think all the bases are covered now! All your base are belong to us! Grin! ... Good Weekend! D Glenn ------------------------ D Glenn (a.k.a David Glenn) - Join the Navy and See the World ... from your Desk! ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=34679#34679 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

