Hi Delport , Is something like happening in osggameflife without adding the pass in the scenegraph?
Please correct me if i m wrong. They have multiple pass and they are are just flip flop the two output textures ... Thank you! Cheers, Sajjadul ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=34837#34837 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

