Hi Delport ,

Is something like happening in osggameflife without adding the pass in the 
scenegraph?

Please correct me if i m wrong.

They have multiple pass and they are are just flip flop the two output textures

... 

Thank you!

Cheers,
Sajjadul

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=34837#34837





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to