Hi Delport, Thanks for the support. At least i have a little bit of improvement. I can go upto second pass that makes the burred scene blurrer.
1. Initial scene - No blur effect. 2. First key press - Shader activated and scene blurred and scene is visualized. 3. Second key press - the scene is even more blurred and the scene freezes. 4. Fourth key press - The scene goes back to step 2. Sceneario should be as follows: With every key press event the scene should be more blurry. I think i am getting close. Something somewhere is missing. Any hint to look into? Thanks again! Regards Sajjadul ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=34829#34829 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

