Hi Delport,

Thanks for the support. At least i have a little bit of improvement. I can go 
upto second pass that makes the burred scene blurrer.

1. Initial scene - No blur effect.
2. First key press - Shader activated and scene blurred and scene is visualized.
3. Second key press - the scene is even more blurred and the scene freezes.
4. Fourth key press - The scene goes back to step 2.

Sceneario should be as follows:

With every key press event the scene should be more blurry. I think i am 
getting close.

Something somewhere is missing. Any hint to look into?

Thanks again!

Regards
Sajjadul

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=34829#34829





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to