Hi.

I use Matrox Dual Head 2 Go.... for 2 fullscreens

2010/12/17 Alberto Luaces <[email protected]>:
> "David Glenn" writes:
>
>> Chriss10 wrote:
>>> I added eventhandler, but it doesn't work for me!
>>>
>>> It does not matter how many times I pess 'f', my application will only be 
>>> shown on one screen.
>>>
>>> Can somebody help?
>>> Other ideas? I think it should be possible to span it over 2 fullscreens.
>>
>>
>> Well I'll tell you what I had to resort to, but it's a hack not a fix.
>>
>> First I render the view to a window (not the whole screen). There is many 
>> ways to do that - the examples show you how.
>>
>> Then, when I start things off I resize the window frame a bit beyond the 
>> scale of the two screens. This can be done in code but if all else fails, 
>> after you start the program resize it with your mouse- I told you it was a 
>> hack!
>>
>> Note: Make sure that resize of the window GUI is linked to your OSG resize 
>> for this to work!
>>
>> This is the best that I've been able to do in the Linux realm - might work 
>> in MS Windows.
>>
>> I use this to render a 3D projection with two Polarized projections and it 
>> works, but as I said it's a hack! I'm looking into a more practical solution 
>> as time permits – This 3D Projection stuff is more of a hobby scale right 
>> now.
>>
>> This is kind of one of those types of subjects  that maybe an easy answer, 
>> but it's ether  just a bit beyond the box to find it in this forum, or 
>> beyond the interest of others to answer, or that’s what I’m beginning to 
>> think!
>>
>> For me, I’ve done some very weird stuff with this OSG code, much to the 
>> puzzlement of some of the OSG authors here and when you do this you 
>> sometimes have to stick to your guns and find the answers in other ways and 
>> forums!
>
> I have to say that it used to work well at least with OSG 2.4.0. Then
> that misbehaviour appeared, but I don't know if it is a problem with the
> drivers or with OSG. I think it's more likely a configuration/driver
> issue since you are the first pinging the list for that, if I recall
> correctly. The osgViewer::View::setUpViewAcrossAllScreens should be a
> good starting point to track the issue.
>
> In Windows it expands across the screens from the beginning, but the OSG
> windowing code is different.
>
> Regards,
>
> --
> Alberto
>
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>



-- 
Maxim Gammer
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