Hi.
I use Matrox Dual Head 2 Go.... for 2 fullscreens 2010/12/17 Alberto Luaces <[email protected]>: > "David Glenn" writes: > >> Chriss10 wrote: >>> I added eventhandler, but it doesn't work for me! >>> >>> It does not matter how many times I pess 'f', my application will only be >>> shown on one screen. >>> >>> Can somebody help? >>> Other ideas? I think it should be possible to span it over 2 fullscreens. >> >> >> Well I'll tell you what I had to resort to, but it's a hack not a fix. >> >> First I render the view to a window (not the whole screen). There is many >> ways to do that - the examples show you how. >> >> Then, when I start things off I resize the window frame a bit beyond the >> scale of the two screens. This can be done in code but if all else fails, >> after you start the program resize it with your mouse- I told you it was a >> hack! >> >> Note: Make sure that resize of the window GUI is linked to your OSG resize >> for this to work! >> >> This is the best that I've been able to do in the Linux realm - might work >> in MS Windows. >> >> I use this to render a 3D projection with two Polarized projections and it >> works, but as I said it's a hack! I'm looking into a more practical solution >> as time permits – This 3D Projection stuff is more of a hobby scale right >> now. >> >> This is kind of one of those types of subjects that maybe an easy answer, >> but it's ether just a bit beyond the box to find it in this forum, or >> beyond the interest of others to answer, or that’s what I’m beginning to >> think! >> >> For me, I’ve done some very weird stuff with this OSG code, much to the >> puzzlement of some of the OSG authors here and when you do this you >> sometimes have to stick to your guns and find the answers in other ways and >> forums! > > I have to say that it used to work well at least with OSG 2.4.0. Then > that misbehaviour appeared, but I don't know if it is a problem with the > drivers or with OSG. I think it's more likely a configuration/driver > issue since you are the first pinging the list for that, if I recall > correctly. The osgViewer::View::setUpViewAcrossAllScreens should be a > good starting point to track the issue. > > In Windows it expands across the screens from the beginning, but the OSG > windowing code is different. > > Regards, > > -- > Alberto > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Maxim Gammer _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

