Hi,

I have loaded a 256x256 HeightField, created a HeightFieldLayer, and added it 
as the ElevationLayer to a TerrainTile. Now, if I would like to go about 
texturing patches of terrain, do I essentially need a separate TerrainTile for 
each individual area to be textured? And if this is the case, can multiple 
TerrainTiles use the same ImageLayer for their own ColorLayers? And I still 
have not decoded the use of the Terrain class itself, which doesn't seem to be 
used in the osgterrain_example demo application!

Any help or tips that can be provided would be delightful.

Thank you!

Cheers,
Thomas

------------------------
Vermont Sustainable Heating Initiative (http://www.sustainableheatingvt.org) || 
Village2Village Project (http://www.village2villageproject.org)

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http://forum.openscenegraph.org/viewtopic.php?p=35110#35110





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