Hi, I have loaded a 256x256 HeightField, created a HeightFieldLayer, and added it as the ElevationLayer to a TerrainTile. Now, if I would like to go about texturing patches of terrain, do I essentially need a separate TerrainTile for each individual area to be textured? And if this is the case, can multiple TerrainTiles use the same ImageLayer for their own ColorLayers? And I still have not decoded the use of the Terrain class itself, which doesn't seem to be used in the osgterrain_example demo application!
Any help or tips that can be provided would be delightful. Thank you! Cheers, Thomas ------------------------ Vermont Sustainable Heating Initiative (http://www.sustainableheatingvt.org) || Village2Village Project (http://www.village2villageproject.org) ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=35110#35110 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

