Paul Martz wrote: > > Why do you need a camera in the scene graph for this? Why not use the > top-level > viewer camera? > -Paul >
Hello Paul! Because I need multiple cameras. Each camera has a different culling mask for drawing different parts of the same graph. My diagram here has one osg::Camera for simplicity. But the actual graph has three cameras instead of one. Imagine that you replace the osg::Group group02 of this diagram with the graph of my older post. This is closer to what my full scene graph looks like. Thank you! Cheers, George ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=35304#35304 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

