Paul Martz wrote:
> 
> Why do you need a camera in the scene graph for this? Why not use the 
> top-level 
> viewer camera?
> -Paul
> 


Hello Paul!
Because I need multiple cameras. Each camera has a different culling mask for 
drawing different parts of the same graph. My diagram here has one osg::Camera 
for simplicity. But the actual graph has three cameras instead of one. Imagine 
that you replace the osg::Group group02 of this diagram with the graph of my 
older post. This is closer to what my full scene graph looks like.

Thank you!

Cheers,
George

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=35304#35304





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