Hi all,
Yeah, I just downloaded and looked through it. There's an example without a single Java class in it. It just goes straight to EGL and GLES2 in the .c file. Very cool!
Yeah, really nice. Anyone try to compile OSG with this NDK? I guess since they say it supports RTTI and has STLPort for the STL, it should work fine...
Another step closer to getting an OSG app on Android. Though I hear debugging native Android code (as opposed to Java code running on Android's VM) is a bit hard...
J-S -- ______________________________________________________ Jean-Sebastien Guay [email protected] http://www.cm-labs.com/ http://whitestar02.webhop.org/ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

