>>Attached is the cpp and an example config file. I think it's pretty
straight forward.

Looks like the forum blocked my xml config so here is a copy in the post
below

<?xml version="1.0" encoding="ISO-8859-15"?>
<OsgAnimationTools sourceFile='./Data/Models/Terrorist/terrorist.FBX'
destinationFile='./splitExport.osgb' fps='30'>
<AnimationSplit sourceAnimation='Take 001'>
<NewAnimation name='staying' startFrame='0' endFrame='49'/>
<NewAnimation name='fire_standing' startFrame='50' endFrame='89'/>
<NewAnimation name='running' startFrame='90' endFrame='111'/>
<NewAnimation name='walking' startFrame='112' endFrame='147'/>
<NewAnimation name='grenade_throw' startFrame='148' endFrame='187'/>
<NewAnimation name='hide_behind_wall' startFrame='188' endFrame='213'/>
<NewAnimation name='from_standing_to_squat' startFrame='214'
endFrame='241'/>
<NewAnimation name='fire_sguating' startFrame='242' endFrame='291'/>
<NewAnimation name='from_sguating_to_stand' startFrame='292'
endFrame='313'/>
<NewAnimation name='jump_down' startFrame='314' endFrame='359'/>
<NewAnimation name='fire_lying' startFrame='360' endFrame='379'/>
<NewAnimation name='stand_up' startFrame='380' endFrame='425'/>
<NewAnimation name='dying_on_belt' startFrame='426' endFrame='532'/>
<NewAnimation name='dying_on_spin' startFrame='533' endFrame='568'/>
<NewAnimation name='jump' startFrame='569' endFrame='614'/>
</AnimationSplit>
</OsgAnimationTools>
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