>
>  I dare say the fbx plugin creates some kind of custom callbacks that
> normal osg is unaware of.
>

Not exactly, the callbacks in question are all part of osgAnimation which is
increasingly part of "normal" osg.
They are: osgAnimation::RigComputeBoundingBoxCallback,
osgAnimation::MorphGeometry::UpdateVertex &
osgAnimation::RigGeometry::UpdateVertex
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