Hi Almir, You can open the osg file with a text editor and check the texture unit. Can you also check if it is a Texture2D or TextureRectangle ?
Mourad On Thu, Feb 17, 2011 at 3:43 AM, Almir Brazil <[email protected]> wrote: > Hi hybr! > > I can feel that I'm getting close. > > I've done all what you say.. the project compile sucessfully, but I'm > getting a black texture replacing my original static texture. > I tried all first 8 texture units, as you say. > > I know that the imagestream is playing, because I can see the 'resize' > messages in console. > > > Did I forget something? > > (code attached below). > > > Thanks, > Almir > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=36755#36755 > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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